Showing posts with label cape. Show all posts
Showing posts with label cape. Show all posts
Saturday, 14 March 2020
Calypso Robot Offensive
The Calypso Research and Defence Institute has released a report stating there has been an increased in activity in the robot subterranean base matrix network and increased communication activity between robot dropships above Eudora on Calypso.
The report suggests that the robots are amassing their forces for another offensive, the robots are primarily targeting the settlements at Camp Phoenix, Cape Corinth, Camp Icarus, Chugs Hideout, Fort Ithaca, Fort Pandora, Fort Troy, Minopolis and the robot main base at Hadesheim.
The robots with the lowest threat level are targeting the area around Camp Icarus, while the more heavily armed robots are focused on the other targeted locations.
The Calypso Research and Defence Institute has advised to take precautions in regard to both armour and weapon selections and advice that forming teams with other colonist will also allow for effective engagements against the heavier robot forces.
Further information regarding the intention of the attacks are yet still unknown.
Tuesday, 11 February 2020
Maffoids CDF Warnings
Once again the coming-of-age ritual of the Maffoids is upon us. The Calypso Defence Force is urging colonists to be extra careful over the coming weeks.
The Maffoids are a mega-mutant of the humanoid mutant subspecies. During this time of year only the most ferocious and ruthless Maffoids can rise to higher ranks among the tribe.
The Calypso Defence Force has sent out a warning to all colonists travelling close to Dust Keep Valley, Aegis Mound and Jason Centre to exercise caution due to the annual coming-of-age ritual of the local Maffoids tribes, where it is believed that the strongest Maffoid will soon gather.
There have also been reports of increased Maffoid activity near Camp Echidna and Cape Corinth, so be prepared and try to travel in groups in case of Maffoid attacks. Camp Icarus and Half Moon Bay have also experienced recent raids by small but aggressive packs of Maffoid Outrunners.
Colonists passing near these areas are advised to wear armour with impacts and cut protections if engagement is necessary.
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Monday, 21 October 2019
Snarksnot Schnozzle
The Colonial Xenobiological Institute has reported large herds of Snarksnot in several locations on the Eudoria continent, a number of reports of Snarksnots have been located near Cape Corinth, Camp Echidna, Fort Ithaca and the Nus Lull area.
Scientists at the Colonial Xenobiological Institute are still speculating about what is causing the highly aggressive Snarksnots to once again gather in large numbers.
Many of the scientists that have studied older records kept by the Colonial Xenobiological Institute from last year have noticed a correlation very similar to this year and will continue further to investigate this abnormal seasonal phenomenon.
Rumors have also been circulating that the giant Schnozzle has been spotted in the large herds of Snarksnots. The Scnozzle is a much larger breed of the Snarksnot species, and is also a genetic relative to the snablesnot species.
Snarksnots are known for their devastating damage potential when threatened. They are heavily built, with loud calls that is common sound across the Eudorian continent. It is highly recommends hunters strengthen their armour with additional armour plating before attempting to hunt these beasts.
Scientists at the Colonial Xenobiological Institute are still speculating about what is causing the highly aggressive Snarksnots to once again gather in large numbers.Many of the scientists that have studied older records kept by the Colonial Xenobiological Institute from last year have noticed a correlation very similar to this year and will continue further to investigate this abnormal seasonal phenomenon.
Rumors have also been circulating that the giant Schnozzle has been spotted in the large herds of Snarksnots. The Scnozzle is a much larger breed of the Snarksnot species, and is also a genetic relative to the snablesnot species.
Snarksnots are known for their devastating damage potential when threatened. They are heavily built, with loud calls that is common sound across the Eudorian continent. It is highly recommends hunters strengthen their armour with additional armour plating before attempting to hunt these beasts.
Labels:
calypso,
cape,
colonial,
corinth,
cxi,
echidna,
entropia,
event,
fort,
institure,
ithaca,
luss,
nul,
schnozzle,
snablesnot,
snarksnot,
xenobiologist
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