Showing posts with label robot. Show all posts
Showing posts with label robot. Show all posts

Wednesday, 1 April 2020

Robot Mayhem



In the last few weeks there has been an intense fight between the robot forces and volunteer colonists at numerous locations on the Eudorian continent on planet Calypso.

The intense fighting during this time has allowed the research and development institute to secure a hackable subterranean base matrix node.

In order to retrieve information from the node the research and development institute has placed a data interceptor above the node. The data interceptor is now ready to be activated. Upon activation, the machine will start to extracting valuable information from the robots base matrix node, once activated the robots will detect the intrusion and seek to destroy the data interceptor.

The Calypso defence force are looking for willing participants to activate and protect the data interceptor installation.

The data interceptor needs to stay intact for as long as possible. The predicted projections on the assault of the data interceptor show that the robots will be dispatching multiple wave of Evicerators, Spider Bombers, Defenders, Warlocks and Warriors against each Data Interceptor.

The research and development institute has stated "We cannot stress the importance of this mission enough and will teleport any colonist volunteer from anywhere in the Entropia Universe to the data interceptor’s location."

You can select the appropriate category for you skills under the global section of the events interface.
April 01, 12:00 UTC - Easter Mayhem practice instances open
April 08, 08:00 UTC - Easter Mayhem 2020 begins. 
April 21, 13:00 UTC - Easter Mayhem 2020 ends.
May 05 - Final event results announced. Prizes awarded in the following days.

Mayhem tokens can be awarded when looting from event creatures in this and other mayhem events. Mayhem Tokens can be exchanged for exclusive items via the mayhem token trader, located in Cape Corinth, Port Atlantis and Twin Peaks on Planet Calypso. Mayhem tokens can not be traded, but the items available for purchase at the mayhem token vendor can be traded.

Saturday, 14 March 2020

Calypso Robot Offensive


The Calypso Research and Defence Institute has released a report stating there has been an increased in activity in the robot subterranean base matrix network and increased communication activity between robot dropships above Eudora on Calypso.

The report suggests that the robots are amassing their forces for another offensive, the robots are primarily targeting the settlements at Camp Phoenix, Cape Corinth, Camp Icarus, Chugs Hideout, Fort Ithaca, Fort Pandora, Fort Troy, Minopolis and the robot main base at Hadesheim.

The robots with the lowest threat level are targeting the area around Camp Icarus, while the more heavily armed robots are focused on the other targeted locations.

The Calypso Research and Defence Institute has advised to take precautions in regard to both armour and weapon selections and advice that forming teams with other colonist will also allow for effective engagements against the heavier robot forces.

Further information regarding the intention of the attacks are yet still unknown.

Thursday, 18 April 2019

Event: Easter Mayhem 2019


The Calypso Defence Force once again needs your help against the robot enemy!

The last few weeks have seen intense fighting between Robot forces and colonist at numerous locations on the continent Eudoria on Planet Calypso.

The fighting, part of a tactical strike against the robots, has allowed the Research and Development Institute to secure a hackable base matrix node.

In order to retrieve information from the node essentially all that needs to be done is to place an Research and Development Institute data interceptor above it and let the machine extract the information. The robots have already attacked and destroyed several data interceptors in the field.

The Calypso Defence Force needs your help to protect the data interceptor installation!

The Data Interceptor needs to stay intact for as long as possible. The robots are throwing waves of Evicerators, Spider Bombers, Defenders, Warlocks and Warriors against each data interceptor.

The Research and Development Institute cannot stress the importance of this mission enough and are willing to teleport any colonist volunteer from anywhere in Entropia Universe to the data interceptor’s location.


Robot Data For Mining Mission


As an extra bonus, the Research and Development Institute reports that new "Robot Data Fragments" have been salvaged by the data interceptor and can be found in robot loot. The Research and Development Institute deem these Data Fragments as crucial to their ongoing research and are willing to trade them for previously classified mining missions.

These mining missions offer a chance to uncover hidden "Robot Cache Strongboxes". The Robot Cache Strongboxes in turn are known to contain schematics for valuable high-end mining tools, among other items.


Time, Place, Category


Apr. 17, 08:00 UTC - Easter Mayhem 2019 begins.
Apr. 29, 13:00 UTC - Easter Mayhem 2019 ends.
May 06 - Final event results announced. Prizes awarded in the following days.

You can select the category in the Global Events window to participate:


Category 1Category 2Category 3Category 4Category 5
Prof. levelBelow 25Below 35Below 45Below 55Below 65
HP Cap120130160175190
Max Base DPS3448607482
Category 6Category 7Category 8Category 9Category 10
Prof. levelBelow 75Below 85Below 95Below 105105 Plus
HP Cap220260300340Unlimited
Max Base DPS9098104110Unlimited


Easter Mayhem Prizes


Prizes in Easter Mayhem are awarded in the form of Mayhem Tokens, which can also be looted from event creatures in this and other Mayhem-style events. Mayhem Tokens can be exchanged for exclusive items via the Mayhem Token Trader, located in Cape Corinth, Port Atlantis and Twin Peaks on Planet Calypso.

Mayhem Tokens can be accumulated over the course of several events to purchase more expensive items, allowing participants to make incremental progress toward their desired rewards.

Mayhem Tokens are can not be traded between people, but the items available for purchase in the Mayhem Token Vendor can be traded. Note that certain Mayhem Token Vendor items may also require special Placement Mayhem Tokens, awarded as event prizes, in order to be purchased.


Defence Mahem:

  • Defend the Data Interceptor from increasingly powerful robot attackers. A round consists of 10 waves, with a short pause between rounds with access to temporary Trade and Repair Terminals.
  • Defence times are automatically recorded and displayed on the event leader board.
  • One Easter Strongbox is awarded for every completed round (10 waves).
  • Mayhem Tokens and Robot Data Fragments are awarded after every round, the rewards are increased for every consecutive round finished. After every completed 5th wave a Mayhem Token is awarded as well.
  • The top ten highest scorers (longest defence time) in each category win prizes.


Annihilator Mayhem:

  • Interact with the Data Interceptor inside the Annihilation event instance to begin spawning creatures and start the mission timer; the timer pauses automatically when leaving the instance.
  • Eliminate Mayhem Robots to accumulate as many points as possible in 10 hours.
  • A random number of points (0, 1, 5, 10, 25, 50, 100, 250, 500, 1000, or 5000) is automatically awarded after defeating one of the event instance creatures.
  • Once your 10-hour run is complete, your score is finalised and recorded on the event leader board. You can then start a new run to try to improve upon your previously-recorded rank. The score from a subsequent run is only recorded if it would result in a higher leader board rank.
  • You can only have a recorded score in a single category at a time. Recording a new score with a higher leader board rank (regardless of category) will replace any previously-recorded score.
  • The top ten highest scorers (most accumulated points) in each category win prizes.



Rules And Notes


This event is intended for solo hunters. Any attempt at abusing team mechanics or any other Entropia Universe systems or features in order to gain an unfair advantage over other participants will be grounds for disqualification from the event, forfeiture of any prizes, and possible sanctions imposed on one’s Entropia Universe account.

It is possible for participants to abandon the Annihilation mission and restart the event. In order to prevent excessive use of this feature and to protect the fairness of the event, any participant who abandons the Annihilation mission more than 3 times will be considered disqualified from the event and ineligible for prizes.

Bypassing or attempting to bypass any of the event instance entry or item restrictions will be grounds for disqualification from the event, forfeiture of any prizes, and possible sanctions imposed on one’s Entropia Universe account.

Anyone found using multiple accounts to gain an unfair advantage or to win prizes in multiple categories or divisions will forfeit all prizes and risk additional sanctions on their Entropia Universe account(s), including potential account termination.

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Thursday, 21 March 2019

Event: Robots Attacking Again (Tactical Strike: Secure The Node)


The robots are at it again on Calypso, The Calypso Defense Force (CDF) have identified Attacker, Big Bulk, Defender, Spider Bomber, Steel Bird and Vanguard robots amongst the ranks of the attacking forces.


The Calypso Research and Defense Institute (RDI) has identified several areas on Eudoria that needs to be secured as they are critical to the robot war effort.

The RDI’s goals have been to gather intelligence that would allow the CDF to secure and gain access to one or more base matrix nodes in order to retrieve information about the robot force’s strategies, strength and numbers.

The RDI made a breakthrough in its research and transferred a list of possible base matrix node areas to the CDF. However, this transmission was intercepted by the robots, and just hours later robot reinforcements have been sent to assemble at the identified node areas.

The designated critical areas are, Cape Corinth, Camp Phoenix, Chugs Hideout, Fort Ithaca, Fort Pandora, Fort Troy and Minopolis.

Robot forces include Spider Bombers, Steelbirds, Big Bulk, Steelbird Elites, Defenders, Defender Elites and Vanguards.

Friday, 2 June 2017

Issue 11: Bug hunting season


Entropiazine

A Monthly Entropian E-Magazine.

In this month's publication of Entropiazine:
Infested: Marcimex attacks
Transport Tokens: Rocktopia travel
New Social Media Journalist: Jason Journalist Levine

Author: [Felix Zell Shallow]





Infested: Marcimex attacks

Marcimex are massive underground insects that have hardly ever been seen on the surface of Calypso, this month these insects have been have been found scurrying the surface attacking the local colonists. In fact this is such a rare occurrence that this is only the second time this has happened in recorded history since humans have landed on Calypso.


One Entropian xenobiologists has suggested the queen has been likely disturbed by the humans activities on the surface which could include a number of factors, such as the vibration from vehicles and mining probes.

He further adds that it would seem that the queen seems to be culling the weaker broodlings of the hive in a form of selective breeding to make the hive stronger, but it is unknown if this is for defense or offensive reasons.



Battle Simulator: Update

The battle simulator has been updated with a bigger prize pool, but the cost of entry has now raised up to 6 PED per play. The success of the battle simulator since its inception shows that it will be here to stay.


Transport Tokens: Rocktopia travel


Although last month I mentioned a statement from Mind Ark about not implementing transporter tokens, that has not stopped John Jacob Neverdie from implementing the start of his concept on his own planet Rocktopia.


Even though the first part of his project has been implemented, we are yet to see the second part of his plans to come to fruition. Neverdie stated as he wants to create online jobs within Entropia.






Other Small Updates: Spawning waves and loot

Many of the wave spawns have been updated across Calypso, this includes the robot invasion events on forts across Calypso, the invasions will continue to occupy an area until retaken by colonists.

Another change is to robots loots, Drokas and Drones will no longer drop animal muscle oil and calypso bone samples.

And finally, Pyrite prices are set to rise a little more as the supplies at a number of PvP areas have dropped to a rarer level.


New Social Media Journalist: Jason Journalist Levine

Mindark are introducing an official in-game social media journalist avatar called “Jason Journalist Levine” to Entropia Universe. Mindark has stated this avatar may mail or approach you in-game to check if he can use pictures/video/quotes in our social media. 

Many people have commented this to be a great idea for further marketing Entropia Universe.

A personal comment: I wonder if this an attempt to emulate what I have been doing these last few years on and off on my own... one of the officials must of been browsing my site and thought... we can do this!



Apologies 

I would like apologies for the slight delay of this issue of Entropiazine. Being the individual editor and publisher of this magazine sometime technical problems happen out of my control, and I know everyone likes things to be like clockwork.

Last night a major power cut stopped me from publishing Entropiazine online, but Luckily everything is now fine and with little delay this will get published for everyone to view.

Thank you to everyone who continues to support my efforts as an individual independent publisher in Entropia and thank you for your patience in this slight delay.

Monday, 1 May 2017

Issue 10: Back Again


Entropiazine

A Monthly Entropian E-Magazine.

In this month's publication of Entropiazine:
Goodbye Fort Isis: New land developments
The robot war: Persistent attack!
Arkadia Deeds: Major price rise

Author: [Felix Zell Shallow]





Goodbye Fort Isis: New land developments

Over the last year further land developments for player housing have taken place with a number of new empty allotments ready for player to purchase popping up across Calypso.

These new allotments are only obtained with the ownership of 9 or more Calypso Land Deeds, once claimed the Calypso Land Deed will display an (X) and will no longer be able claim again but will still continue to earn weekly revenues. Although most of the prime land areas are now taken.

There is a total of 60,000 Calypso Land Deeds. Fifty percent of the gross revenue from Planet Calypso is divided evenly among all Calypso Land Deeds.

The new Gardening System is also now available to estate owners. The Omegaton Acorn gardening box was introduced in October, allowing fruit growing capabilities to land owners.

In the development we say goodbye to Fort Isis as new teleporters appear. Roughly in the same area where Fort Isis used to exist we now see Fort Lahar, and to the north Hestia, one of the many allotted places reserved for player housing popping up around Calypso.




The robot war: Persistent attacks!

Earlier last year MindArk implemented a new dynamic event system, which has been used to create a number of Robot Invasion events on the planet Calypso, almost a year later we now we have seen the further implementation of this across Calypso...

The robot war continued to rage on with more aggressive attacks on outposts and forts. Attacking such locations as Fort Pandora and Fort Medusa. Just like the other Forts, Fort Lahar had a nearby robot spawn which triggers a pre-event after enough robots have been destroyed.


Currently the robots have been pushed back and now the CDF forces are interrogating an RX scout imprisoned at Cape Corinth to discover the locations of hidden RX Caches containing powerful technology.

The RX scout has been nicknamed 'Silent Stan' by CDF soldiers because of his strong resistance to interrogation. Currently Cape Corinth residents are deeply worried, fearing the capture will cause robot reprisals as the RX forces are gathering outside Cape Corinth and are preparing to attack the city!

The CDF suspect the RX forces are preparing to remove and re-conceal RX caches, in case 'Silent Stan' reveals their secret locations whilst under interrogation. Groups of RX are also gathering in desert areas surrounding Fort Medusa and Fort Pandora.

The CDF has asked citizens to help push back the attacks on Cape Corinth and continued aid in locating and retrieving the RX caches.



Arkadia Deeds: Major price rise

Over the last few months a number of Arkadia Underground Deed owners have noticed a massive rise in not only daily deed payouts but also market prices. No longer than 3 months ago deeds prices on the market was 60 PED, currently the market price is just dropping from a peak price of 90 PED. That is a 50% raise in less than 3 months.



A number of sources have speculated this is down to new high markup treasure existing on Arkadia, which has led to a number of miners migrating to Arkadia, in which case I speculated that the deeds will not hold this new high prices for long as this new loot starts to dissipate into the public's hands, which the signs are already showing.



ComPet: Trading

MindArk has announce a new system enabling Entropia Universe players to supply pets to ComPet players in return for PED will be available soon.

The first tradeable cross-platform pets will be ‘level-up pets’: pets that can only be used for leveling up existing pets in ComPet. ComPet players will be able to level up their pets faster using this method, so this will create a market for trained ‘level-up pets’ within Entropia Universe.

The ability to transfer ‘regular pets’ to and from ComPet will be introduced in future releases.

ComPet has now been fully released on Android, and is planned for release on iOS and Steam within the next few months. With huge anticipation a number of people are waiting on the first ComPet Deed payment, with no current indication of when the first payment will start and no current knowledge of the deeds paying daily, weekly or monthly.

MindArk has stated, "Entropia Universe is the primary product and focus of MindArk, and will continue to be so. In developing ComPet as an alternative gaming experience, MindArk has added an offering to complement and promote Entropia Universe. This is an effort that MindArk would like to continue, expanding and complementing Entropia Universe with new projects and experiences, thereby creating interesting and exciting growth opportunities in the upcoming year and beyond."



Unicode: More languages available

You have may have noticed a change in the font on your sticky notes as you type onto an older sticky note, this is due to an update in Entropia's font.

Even though this is just a small snippet of an update, it has huge implementations. While the old font still exists, the newer font (Arial Unicode MS) allows the support a wider range of characters and languages, such as Korean, Chinese, Japanese, Thai, Hindi, and more. This opens up Entropia to countries where the font was previously unsupported.


Battle Simulator: Arcade action!

The Battle Simulator is for everyone and will be instantly accessible via the Entropia Universe event list under global instances. Players will compete under identical conditions, with standard skill levels and weapons/ammo which are applied upon entering the simulator.


It is a stripped-down, old-fashioned arcade action assault course where finishing and getting the fastest time is all that counts. Only your reflexes and strategies will determine your place on the leader board and the prizes you win.

Completing the Battle Simulator course gives access to a special loot crate. Unclaimed loot from other players uncompleted runs may also increase the total value of the loot crate. Completion times will also be entered into the Battle Simulator weekly leader board, where participants compete for additional rewards.

After testing the simulator myself, I can tell the simulator is still in its early phases and a few bugs exist, so I have come up with a few tips for anyone trying the battle simulator out to avoid bugs and have a better experience:

  1. Before you start, zoom into first person view, and make sure you have a targeting cross hair.
  2. Avoid pressing space bar! You will automatically flip to mouse mode when the game starts, normally the space bar flips the controls between mouse and cursor mode, but in the battle simulator it turns the controls to cursor mode without being able to turn it back to mouse mode and it gets replaced by a jump button. This glitch will ruin your game.
  3. Aim the cross hair slightly above your. The aiming is slightly off.
  4. Keep moving! Health is very hard to restore in the simulator and you only get one chance.
  5. Be fast! The game is all about trying to finish before everyone else does, so kill fast and keep moving forward.
I wish good luck to everyone who takes part in the battle simulator!


Teleporter Tokens: No Go!

MindArk officially announced that the Privatization of the Teleporter System will not go ahead in Entropia Universe.

The MindArk management team has reviewed the proposal made by the President of Virtual Reality and owner of Rocktopia "John Jacob Neverdie" concerning teleporter fees, and has stated that such a system does not complement the current development plans for Entropia Universe and therefore will not be implemented.

However, the proposal was very interesting, and aspects of it may find their way into future planned systems and features where participants would be more receptive to optional fees that provide enhanced convenience and utility, although it is not states what this enhanced convenience could be.

This has made a lot of people sigh in relief as teleportation tokens will make it very hard for people to get about, especially traders who travel about to advertise wares and new exploring players with very little but a pack full of sweat.


Saturday, 1 October 2016

Issue 9: Growth


Entropiazine

A Monthly Entropian E-Magazine.

In this month's publication of Entropiazine:
New Security: Entropia Pocket
Going Green: Land Development
The robot wars are coming

Author: [Felix Zell Shallow]





New Security: Entropia Pocket

Another new free downloadable app is available from MindArk on the appstores, this app offers the two part security system that was previously only available to gold card holders. Those already using the Gold Card Security System may continue to do so, but this system may not be available for purchase in the future.

Entropia Pocket is set to be the companion of every EU adventurer, not only providing security, but also providing real-time information about system updates, in-game events, news and support information. As for being an added value to the actual game other than security is yet to be seen.

It is very obvious that MindArk is now currently moving into the mobile phone app market. Compets is coming along quite nicely and is still in the open beta phase, but the old Virtual Tycoon for Entropia needs to be developed further and has been sitting in the background for a while now.

What needs to be developed by MindArk is an update to the Virtual Tycoon app, Many features are still needed to be a successful trader app in the Entropia Universe that could stand alone purely on the market. A few good examples of this is ability to split stacks of items and access land deed revenues.

The Entropia Pocket app is already available for download on the iTunes App store and the Google Play store.



Going Green: Land Development

One of the exciting new features that will be implemented soon is an expansion to the Housing system that will enable production of resources from Calypso Land Deed Plot estates. The first type of production to be implemented will be Gardening, allowing Plot holders to grow various plants that will be used in the construction of new components for crafting.


As well as creating saleable and craftable goods, working on your garden builds up points that will unlock upgrades to your home and increase its value. This will be interesting to see how the investment into Calypso Land Deeds will pay off.




The robot wars are coming

Earlier this year MindArk implemented a new dynamic event system, which has been used to create a number of Robot Invasion events on the planet Calypso.

Although these invasions have been for higher level players, in the next few months it is expected there will be further additional Robot Invasion events suitable for lower level avatars in the upcoming release.

MindArk will continue to expand and improve this system and provide a powerful and flexible tools for the Planet Partners to create engaging dynamic and storyline driven events in the future.

This is exactly in line with Neverdie's plans to create a transport network using this dynamic system to create teleporter robot battles.




More active than last year

The Mindark marketing team has shared some intresting statistics from MindArk’s intense marketing efforts over the past year:

"The number of active participants has grown by more than 51% over the past 12 months and in-game revenue has grown 10% year-on-year for the first 2 quarters of 2016."

This is a huge amount of new players that are currently active, for every two active players from last year there will be one new active player extra this year. Not only that but the 10% higher revenue is an amazing amount of growth within a short time, showing that Entropia's economy still over the many years of its existance only continues to get stronger over time.