Showing posts with label dynamic. Show all posts
Showing posts with label dynamic. Show all posts

Monday, 31 August 2020

End of the migration season and iron missions

With the Eomon pheromones lowering wildlife will be returning to normal, marking the end of another migration season on Calypso, and with the year grace period up, we also say goodbye to the old iron mission system on planet Calypso.

Just over a year ago the new codex system was introduced. Last year it was announced that the old mission system was being replaced by the new codex system, a grace period of one year was decided to allow Entropians to complete both codex and as much of the iron missions as they can before the switch over, this also allowed Entropians to complete last years and this years migration season iron missions.

The old mission system has remained in place, with the removal of iron missions and a few other kill chain quests, keeping storyline missions. The codex will now become the main hub for all hunting challenges and rewards on Calypso.

The future plans for the other planets in the system will be to adopt the new codex system over chained hunting missions. A similar grace period will take place as the other planets move from one system to another.


Friday, 2 June 2017

Issue 11: Bug hunting season


Entropiazine

A Monthly Entropian E-Magazine.

In this month's publication of Entropiazine:
Infested: Marcimex attacks
Transport Tokens: Rocktopia travel
New Social Media Journalist: Jason Journalist Levine

Author: [Felix Zell Shallow]





Infested: Marcimex attacks

Marcimex are massive underground insects that have hardly ever been seen on the surface of Calypso, this month these insects have been have been found scurrying the surface attacking the local colonists. In fact this is such a rare occurrence that this is only the second time this has happened in recorded history since humans have landed on Calypso.


One Entropian xenobiologists has suggested the queen has been likely disturbed by the humans activities on the surface which could include a number of factors, such as the vibration from vehicles and mining probes.

He further adds that it would seem that the queen seems to be culling the weaker broodlings of the hive in a form of selective breeding to make the hive stronger, but it is unknown if this is for defense or offensive reasons.



Battle Simulator: Update

The battle simulator has been updated with a bigger prize pool, but the cost of entry has now raised up to 6 PED per play. The success of the battle simulator since its inception shows that it will be here to stay.


Transport Tokens: Rocktopia travel


Although last month I mentioned a statement from Mind Ark about not implementing transporter tokens, that has not stopped John Jacob Neverdie from implementing the start of his concept on his own planet Rocktopia.


Even though the first part of his project has been implemented, we are yet to see the second part of his plans to come to fruition. Neverdie stated as he wants to create online jobs within Entropia.






Other Small Updates: Spawning waves and loot

Many of the wave spawns have been updated across Calypso, this includes the robot invasion events on forts across Calypso, the invasions will continue to occupy an area until retaken by colonists.

Another change is to robots loots, Drokas and Drones will no longer drop animal muscle oil and calypso bone samples.

And finally, Pyrite prices are set to rise a little more as the supplies at a number of PvP areas have dropped to a rarer level.


New Social Media Journalist: Jason Journalist Levine

Mindark are introducing an official in-game social media journalist avatar called “Jason Journalist Levine” to Entropia Universe. Mindark has stated this avatar may mail or approach you in-game to check if he can use pictures/video/quotes in our social media. 

Many people have commented this to be a great idea for further marketing Entropia Universe.

A personal comment: I wonder if this an attempt to emulate what I have been doing these last few years on and off on my own... one of the officials must of been browsing my site and thought... we can do this!



Apologies 

I would like apologies for the slight delay of this issue of Entropiazine. Being the individual editor and publisher of this magazine sometime technical problems happen out of my control, and I know everyone likes things to be like clockwork.

Last night a major power cut stopped me from publishing Entropiazine online, but Luckily everything is now fine and with little delay this will get published for everyone to view.

Thank you to everyone who continues to support my efforts as an individual independent publisher in Entropia and thank you for your patience in this slight delay.

Saturday, 1 October 2016

Issue 9: Growth


Entropiazine

A Monthly Entropian E-Magazine.

In this month's publication of Entropiazine:
New Security: Entropia Pocket
Going Green: Land Development
The robot wars are coming

Author: [Felix Zell Shallow]





New Security: Entropia Pocket

Another new free downloadable app is available from MindArk on the appstores, this app offers the two part security system that was previously only available to gold card holders. Those already using the Gold Card Security System may continue to do so, but this system may not be available for purchase in the future.

Entropia Pocket is set to be the companion of every EU adventurer, not only providing security, but also providing real-time information about system updates, in-game events, news and support information. As for being an added value to the actual game other than security is yet to be seen.

It is very obvious that MindArk is now currently moving into the mobile phone app market. Compets is coming along quite nicely and is still in the open beta phase, but the old Virtual Tycoon for Entropia needs to be developed further and has been sitting in the background for a while now.

What needs to be developed by MindArk is an update to the Virtual Tycoon app, Many features are still needed to be a successful trader app in the Entropia Universe that could stand alone purely on the market. A few good examples of this is ability to split stacks of items and access land deed revenues.

The Entropia Pocket app is already available for download on the iTunes App store and the Google Play store.



Going Green: Land Development

One of the exciting new features that will be implemented soon is an expansion to the Housing system that will enable production of resources from Calypso Land Deed Plot estates. The first type of production to be implemented will be Gardening, allowing Plot holders to grow various plants that will be used in the construction of new components for crafting.


As well as creating saleable and craftable goods, working on your garden builds up points that will unlock upgrades to your home and increase its value. This will be interesting to see how the investment into Calypso Land Deeds will pay off.




The robot wars are coming

Earlier this year MindArk implemented a new dynamic event system, which has been used to create a number of Robot Invasion events on the planet Calypso.

Although these invasions have been for higher level players, in the next few months it is expected there will be further additional Robot Invasion events suitable for lower level avatars in the upcoming release.

MindArk will continue to expand and improve this system and provide a powerful and flexible tools for the Planet Partners to create engaging dynamic and storyline driven events in the future.

This is exactly in line with Neverdie's plans to create a transport network using this dynamic system to create teleporter robot battles.




More active than last year

The Mindark marketing team has shared some intresting statistics from MindArk’s intense marketing efforts over the past year:

"The number of active participants has grown by more than 51% over the past 12 months and in-game revenue has grown 10% year-on-year for the first 2 quarters of 2016."

This is a huge amount of new players that are currently active, for every two active players from last year there will be one new active player extra this year. Not only that but the 10% higher revenue is an amazing amount of growth within a short time, showing that Entropia's economy still over the many years of its existance only continues to get stronger over time.